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Mon, 01 Sep 2008 13:06:50 -0400
Dan
Added artwork spriting support. Artwork is now displayed using a gigantic CSS sprite instead of hundreds of little images. GD required.
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Mon, 01 Sep 2008 13:05:52 -0400
Dan
Fixed scroll-to-current-track being about 30 pixels off under iPhone
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files
Sun, 24 Aug 2008 02:04:09 -0400
Dan
Out with the old (commented out as it was) request reading code, please
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Sun, 24 Aug 2008 01:28:52 -0400
Dan
Major changes to webserver backend. All socket functions are abstracted to allow support for stream_* which seems to be both more widely supported and better at handling blocking and timeouts, at the cost of a small bit of speed. Keep-Alive times out properly and thanks to a bit of IPC code from stream_create_pair(), zombie children are mostly eliminated by proper pcntl_wait() being called when a child shuts down normally, and children die within 0.2sec if the parent receives a SIGTERM or SIGINT, even if the children are waiting on the socket.
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Sun, 24 Aug 2008 01:26:20 -0400
Dan
Children are no longer noisy when dying (don't I sound perverted)
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Fri, 15 Aug 2008 23:59:15 -0400
Dan
Updated readme for imminent release 0.1a3
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Fri, 15 Aug 2008 23:49:00 -0400
Dan
Merging changes from nighthawk; added support for dumb terminals
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Fri, 15 Aug 2008 23:31:37 -0400
Dan
Removed requirement for detecting home directory; artwork fetcher relies on return from saveCurrentPlaylist now
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