includes/clientside/tinymce/plugins/paste/js/pastetext.js
author Dan
Mon, 16 Feb 2009 16:17:25 -0500
changeset 832 7152ca0a0ce9
parent 335 67bd3121a12e
child 1193 e3b94bd055dc
permissions -rw-r--r--
Major redesign of rendering pipeline that separates pages saved with MCE from pages saved with the plaintext editor (full description in long commit message) - Pages are now stored with an extra metadata field called page_format which is "wikitext" or "xhtml" - New $flags parameter + RENDER_* constants added that control RenderMan::render() behavior - Several other changes: * Added a sprite API for Javascript and made editor use sprites when possible * Removed a number of config options from the default install schema, replaced with second parameter to getConfig() calls * MessageBox in editor mostly replaced with miniPrompt * A few bugfixes related to password changes (registration didn't even work) * Rewrote the bitfield compression algorithm used to serialize allowed MIME types * Fixed some typos in language files and strings * Fixed a Text_Wiki bug in Heading parser

tinyMCEPopup.requireLangPack();

function saveContent() {
	if (document.forms[0].htmlSource.value == '') {
		tinyMCEPopup.close();
		return false;
	}

	tinyMCEPopup.execCommand('mcePasteText', false, {
		html : document.forms[0].htmlSource.value,
		linebreaks : document.forms[0].linebreaks.checked
	});

	tinyMCEPopup.close();
}

function onLoadInit() {
	tinyMCEPopup.resizeToInnerSize();

	// Remove Gecko spellchecking
	if (tinymce.isGecko)
		document.body.spellcheck = tinyMCEPopup.getParam("gecko_spellcheck");

	resizeInputs();
}

var wHeight=0, wWidth=0, owHeight=0, owWidth=0;

function resizeInputs() {
	if (!tinymce.isIE) {
		wHeight = self.innerHeight-80;
		wWidth = self.innerWidth-17;
	} else {
		wHeight = document.body.clientHeight-80;
		wWidth = document.body.clientWidth-17;
	}

	document.forms[0].htmlSource.style.height = Math.abs(wHeight) + 'px';
	document.forms[0].htmlSource.style.width  = Math.abs(wWidth) + 'px';
}

tinyMCEPopup.onInit.add(onLoadInit);